This is a teacher or student controlled, realistic 3d simulation of an experiment that demonstrates that different mediums bend light by different amounts and allows us to confirm Snell’s law of refraction.

The user can control the type of transparent material used, its position and orientation.  The user can also control a protractor in a similar way in order to make measurements of the angle of the material used.  

Published 8 days ago
StatusReleased
CategoryOther
PlatformsHTML5
Authorvirtual science
GenreEducational
Made withUnity

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